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White Nights
Online Conference for Game Industry
October 26-30, 2020
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20,000+

attendees

100+

countries

5,000+

companies

70+

speakers

location

Online

20,000+

attendees

5,000+

companies

70+

speakers

location

Online
White Nights Fall Speakers
About

The White Nights Conference is a leading B2B event for the game industry in Europe. It gathers key companies from around the globe - over 4,500 attendees per year offline and over 20,000 participants online. The main reason to attend the White Nights events - according to the visitors' feedback - is an opportunity to meet decision-makers. You can talk directly to any conference attendee with the help of the WN Hub, the game industry communication platform.

This fall the White Nights Conference is going online unlocking new regions and opportunities for business networking.

Is it possible to travel when the borders are closed? We say yes!

The WN Fall will help you do that. The conference will take place not in one, but in five different cities:

Moscow, Russia (October 26),
Amsterdam,The Netherlands (October 27),
London, UK (October 28),
Paris, France (October 29),
San Francisco, USA (October 30).

Each day of the show will be devoted to one of the cities. What does it mean?

The conference will ‘travel’ around the world sharing the latest industry news and insights on those particular regions, bringing on local communities, showcasing the best games in the area, and even offering offline networking opportunities in some of the cities.

Events list:


White Nights Fall Online – October 26-30, 2020
White Nights Winter Online – January, 2021
White Nights CEO Summit Barcelona — Spring 2021

The White Nights events is a part of a business ecosystem powered by WN Media Group.. It also includes such services as WN Hub, TalentsInGames.com, Publisher Wanted, GameWorldObserver.com and App2Top.ru. Besides, one of the company's divisions is a game development studio called WN Games.

Register

White Nights Fall Program

Please mind that we are using CET (UTC+1).

09:00 - 09:20
ENG
Morning Coffee Talk with Game Industry Experts
09:20 - 10:10
ENG
PANEL DISCUSSION. Game-Changing Soft Launch Strategies and The Best Approaches
10:20 - 10:50
ENG
Gavin Kinghall Were, VP, Global Head of BD Solutions, Huawei AppGallery

Simone Buda, Senior Advertising Manager, Huawei AppGallery
Features and Benefits of Working with the Mobile Application Store AppGallery for HUAWEI and HONOR Smartphones
11:00 - 11:30
ENG
Vrinda Batra, Publishing Manager, Voodoo
Stacking Up On Innovation
11:40 - 12:10
ENG
PANEL DISCUSSION. Is Your Revenue & User Growth Strategy Ready for 2021?
12:10 - 13:00
Networking Time
13:00 - 13:30
ENG
Samy Guillemin, Third Party Coordinator, Ketchapp
Is It Too Late to Join the Hypercasual Party?
13:40 - 14:10
ENG
Steve Taylor, Head of Product, Unity Technologies
Unlock Over a Billion Potential New Users
14:20 - 14:50
ENG
Kristina Truvaleva, Head of Business Development, Zeptolab
From Developing a Game to Building the Brand
15:00 - 15:30
ENG
Alexei Ryan, Senior Recruiter, Rovio
Hiring Competitively and Proactively in an International Talent Market
15:40 - 16:10
ENG
Olha Muzychenko, Strategic Partner Manager, Leading Instant Games in EMEA, Facebook Gaming
Sustainable Social Growth on Instant Games
09:00 - 09:20
ENG
Morning Coffee Talk with Game Industry Experts
09:20 - 10:10
ENG
PANEL DISCUSSION. Uncovering Strategies and Insights. A Deep Dive into the Reality of Ad Monetization Work
10:20 - 10:50
ENG
Vsevolod Vayner, Head of Cloud Platforms, G-Core
How to Speed Up Game Development Several Times and Deliver Content Around the World in a Split Second?
11:00 - 11:30
ENG
FIRESIDE CHAT. AppGallery - a New Growing Point for Game Developers. A Case Analysis of Games Standoff 2 (Axlebolt) and Stack Ball (Azur Games)
11:40 - 12:10
ENG
Simon Thillay, Head of ASO, AppTweak
ASO Pitfalls to Avoid During a Game Launch
12:10 - 13:00
Networking Time
13:00 - 13:30
ENG
Björn Ritzl, Product Owner, Developer, Developer Advocate, Defold Foundation

Andrei Olaru, Co-founder and Producer, Critique Gaming
Rooting for the Underdog - Why You Should Look Beyond the Feature List
13:40 - 14:10
ENG
Lolita Suleimanova, Senior Publishing Manager, Homa Games
How to Publish an IP Game that Millions of People Will Play
14:20 - 14:50
ENG
Artem Legonkow, CEO, Flime, Gismart
Two Hits in Two Weeks: Do’s and Don’ts on the Way to Success in Hyper Casual
15:00 - 15:30
ENG
PANEL DISCUSSION. User Generated Content
10:00 - 11:30
ENG
Zaira Panesh, Director, Gaming Partnerships, SHAREit

Sergey Dovedov, Managing Director, HTTPOOL

Vignesh Muralidharan, Director, Global Performance Solutions, SHAREit
EXCLUSIVE WORKSHOP. Drive Hypergrowth Across Emerging Markets On SHAREit - Google Play's Exclusive App Channel Partner
12:10 - 12:40
ENG
Anya Stoyanova, Senior Marketing & BizDev Manager, Imperia Online
10 Must-Know Company Rules by the Imperial Guardian
12:50 - 13:20
ENG
Bartlomiej Zablocki, Senior Project Manager, Ten Square Games
Keeping the Culture that Drives Your Growth
13:30 - 14:00
ENG
FIRESIDE CHAT. Gram Games & Facebook: Thriving in a Constantly Changing Environment
14:10 - 14:40
ENG
Aaron Denford, Marketing Manager, APPTUTTi
Oriental Express: Changing Your Game for China?
14:50 - 15:20
ENG
Sergey Zhukovskiy, CIS Business Development Manager, Social Peta
Mobile Games 2020 Insights into Global Media Buy and Creative Advertising
15:20 - 16:10
Networking Time
08:40 - 09:00
ENG
Morning Coffee Talk with Game Industry Experts
09:00 - 09:30
ENG
FIRESIDE CHAT. How Bytro and GameInfluencer Collaborated to Successfully Target Niche Gaming Audiences with Influencer Marketing
09:40 - 10:10
ENG
Golnar Ramesh, Director of Sales and Partnerships, Cafe Bazaar
Publishing Mobile Games in MENA
10:20 - 10:50
ENG
PANEL DISCUSSION. Android Games Distribution Opportunities in 2020 and Beyond
11:00 - 11:30
ENG
FIRESIDE CHAT. How Mobile ASO and UA Should Work Together
11:40 - 12:10
ENG
Carole Wai Hai, Head of Data Science & Analytics, Tenjin
2021 iOS Attribution Restart: What Can Mobile Publishers Do Now to Prepare?
12:10 - 13:00
Networking Time
13:00 - 13:30
ENG
Mathilde Boulben, Strategic Partner Manager, Facebook Gaming
Introducing Gaming Services: Facebook Login for Gaming, Sharing and Player Finder
13:40 - 14:10
ENG
Vitaliy Urban, Co-founder, Donut Labs
Fundraising for Indie Studios
14:20 - 14:50
ENG
Ivan Mazharov, Data Scientist, MyTracker
Fraud in Mobile and How to Deal with It
15:00 - 16:10
ENG
PANEL DISCUSSION. Brazil as a Must Include Territory on Your Growth Strategy!
08:40 - 09:00
ENG
Oleg Nesterenko, Managing Editor, Game World Observer
Morning Coffee Talk with Game Industry Expert
09:00 - 09:30
Speaker and Topic Will Be Announced Soon
09:40 - 10:10
ENG
Artur Davydenko, Head of People Operations, Playgendary
Company Culture in Gaming - A Key Element For Key Employees
10:20 - 10:50
ENG
Joel Julkunen, VP of Games, GameRefinery
Mega Trends in Casual Mobile Games
11:00 - 11:30
ENG
FIRESIDE CHAT. How to Hit the Top Charts, Increase Margin and Get Paying Users on Tiktok: Success Story of Playgendary
11:40 - 12:10
ENG
Patrik Wilkens, Vice President Mobile, Azerion
M&A in Gaming, 10 Acquisitions this Year and Counting
12:10 - 12:40
ENG
Leslie Ronalds, Director of Business Development, Yodo1
How to Re-Energize Your Game through IP Injection - Lessons from China
12:40 - 13:30
Networking Time
White Nights Fall Sponsors
If you wish to explore branding options, please contact welcome@wn.media for more information.
Registration
The features unlocked with the tickets will be available on WN Hub until November 30, 2020.
BASIC PASS – ONLY for Game Developers and Publishers
  • Expo Zone
  • Lectures Streaming
  • Can’t start Private Chats
  • Can’t send out meeting requests
  • Can't start video meetings
  • Please read important info below
Free
- 0 +
BUSINESS PASS
  • Expo Zone
  • Lectures Streaming
  • Unlimited Private Chats
  • Unlimited meeting requests
€99
- 0 +
BUSINESS PASS for NON Game Developers and Game Publishers
  • Expo Zone
  • Lectures Streaming
  • Unlimited Private Chats
  • Unlimited meeting requests
  • Please read important info below
€199
- 0 +
The post moderation will be applied. We reserve the right to cancel any Basic Pass if it was registered for NON Game Developer or NON Game publisher.
We highly recommend to send meeting requests and private messages only to the people that may be interested in your services. Avoid sending spam, it won't help you get more leads! Also, we reserve the right to deactivate your account in such case.

If you want to draw attention to your company and invite others to contact you, consider branding the WN Hub or lecture streaming during the conference. To learn more about branding options, contact the team at welcome@wn.media.
Payment info
If you want to pay for the tickets by bank transfer please contact us at welcome@wn.media
Refund Policy

You may request a refund for the payment no later than 10 calendar days before the start of the Event by emailing us at welcome@wn.media.
We will reimburse the funds after deduction of the service charge of 5% within 10 calendar days.
Terms and conditions Privacy policy Public offer
CONTACT US
JULIA LEBEDEVA
JULIA LEBEDEVA

julia@wn.media

Chair of the organizing committee.
ELENA SIDOROVA
ELENA
SIDOROVA

elena@wn.media
elenassidorova
elenassidorova

Questions regarding
sponsorship, program.
EGOR ERSHOV
EGOR
ERSHOV

egor@wn.media
egor_ershov
yegor.yershov

Questions regarding
program, sponsorship, logistics.
MARIA VASILEVSKAYA
MARIA
VASILEVSKAYA

maria@wn.media
maria_vasilevskaya
mariamarimary

Questions regarding
media partnership, press accreditation, international delegations participation.
LYUBA BORODULINA
LYUBA
BORODULINA

lyuba@wn.media
lu_bash
lubkin_boro

Questions regarding
Developer Exhibition, volunteering.
LIZA VORONKOVA
LIZA
VORONKOVA

liza@wn.media
Liza_Voronkova
liza-za101

Questions regarding
sponsorship, payment.

For general inquiry please contact us at welcome@wn.media